The initial character design had a number of restrictions on it; a character designed for the game as it is will not be limited in this was. Due to this, I have an addendum to design characters for the current level of the game.
The amount of money one starts out with, as well as other information about cash. I tend to give characters their level times the amount they would have on hand as starting wealth.
See the characters in the game.
See some maps of the world.
Here is some info on the cities in the Vale, the home of the game.
As the game has progressed, we find that there is a conflict brewing. Here is a list of groups the party has run into, in varying ways, and how they see these groups.
This quick_summary is ever so slightly dated, but not too bad. It gives one a fairly good idea of where the campaign is at the present time. This list of synopses is also a little dated, and not complete, but hopefully helpful. It also brings out a point: this campaign has a planned, definite end. Don't think that just because the "schedule" is 65% done that the campaign necessarily is, though.
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