First Level Cleric Spells Minimum Spell Ability: 5 Gained at 1st level Name: Bless Damage/Effect: 2.5d6 aid to DEX Level: 1 Area of Effect: 3 hex radius END cost: 3 Components: none Range: 0" Time to Cast: full phase Gestures?: yes Base Duration: phase Incantations?: yes 2.5d6 Aid to DEX, AoE radius (+1), selective (+1/4), 2x area [3 hex radius] (+1/4), only for OCV (-1), no gain from Aid (-1), roll per phase (-1), 0 DCV (-1/2), one roll (-1/2), phase to cast (-1/4), gestures (-1/4), incantations (-1/4) Name: Cause Fear Damage/Effect: +18 PRE, scaring only Level: 1 Area of Effect: single target END cost: 2 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: 1 turn only Incantations?: yes +18 PRE, invisible (+1/2), one command: boo! (-1/2), no gain from Aid (-1), single target (-1/2), offensive only (-1), lasts 1 turn (-1), gestures (-1/4), incantations (-1/4) Name: Cause Light Wounds Damage/Effect: d6 NND does BODY EB Level: 1 Area of Effect: single target END cost: 1 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: instant Incantations?: yes d6 EB, NND (+1), does BODY (+1), no range (-1/2), no gain from Aid (-1), gestures (-1/4), incantations (-1/4) Name: Ceremony Damage/Effect: 1 DC/level minor transformation Level: 1 Area of Effect: single target END cost: 1.75/level Components: 17.5 sp/level item Range: 0" Time to Cast: 5 minutes Gestures?: yes Base Duration: permanent Incantations?: yes d6 minor transformation, using clerical rituals (+1/4), cumulative (+1/2), 5 minutes to cast (-1), gestures (-1/4), incantations (-1/4), expensive (-1/4), effect based on cleric's perk level within church (-1/4), no range (-1/2) Name: Combine Damage/Effect: 1 level cleric usable by another Level: 1 Area of Effect: single target END cost: 3 Components: none Range: 0" Time to Cast: minute Gestures?: yes Base Duration: minute Incantations?: yes one level of cleric ability (9 pts), usable by one other (+1/4), affects desolid (+1/2), indirect (+1/2), transdimensional: any "bordering" plane (+3/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), minute to cast (-3/4), roll per minute (-1/2), half DCV concentrate throughout (-1/2), recipient must have at least one level as cleric (-1/4), maximum of 4 Combines to one central person (-1/2) Name: Command Damage/Effect: +30 PRE, one word command Level: 1 Area of Effect: single target END cost: 3 Components: none Range: 150" Time to Cast: half phase Gestures?: no Base Duration: instant Incantations?: yes +30 PRE, one word (-1/2), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), single target (-1/2), instant (-1.5), offensive only (-1) Name: Create Water Damage/Effect: 2 DC/level major transformation Level: 1 Area of Effect: single target END cost: 1/level Components: none Range: 0" Time to Cast: turn Gestures?: yes Base Duration: permanent Incantations?: yes 1/2d6 major transformation: air->water, turn to cast (-1/2), gestures (-1/4), incantations (-1/4) Name: Cure Light Wounds Damage/Effect: d6 Aid to health Level: 1 Area of Effect: single target END cost: 1 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: permanent Incantations?: yes d6 Aid, to all health stats (+2), healing only (-1/2), no gain from Aid (-1), gestures (-1/4), incantations (-1/4) Name: Curse Damage/Effect: d6 drain versus DEX Level: 1 Area of Effect: 3 hex radius END cost: 2 Components: none Range: 0" Time to Cast: turn Gestures?: yes Base Duration: phase Incantations?: yes d6 drain vs DEX, AoE radius (+1), 2x area [3 hex radius] (+1/4), selective (+1/4), only for DCV (-1/2), no gain from Aid (-1), turn to cast (-1/2), gestures (-1/4), incantations (-1/4), roll per phase (-1), no range (-1/2) Name: Darkness Damage/Effect: normal sight & IR darkness Level: 1 Area of Effect: 1 hex END cost: 2 Components: none Range: 15" Time to Cast: full phase Gestures?: yes Base Duration: phase Incantations?: yes 1" darkness to normal sight & IR, persistent (+1/2), no gain from Aid (-1), roll per phase (-1), gestures (-1/4), incantations (-1/4), limited range (-1/4), easy to dispel (-1/4), phase to cast (-1/4) Name: Destroy Water Damage/Effect: 2 DC/level major transformation Level: 1 Area of Effect: single target END cost: 1/level Components: none Range: 0" Time to Cast: turn Gestures?: yes Base Duration: permanent Incantations?: yes 1/2d6 major transformation: water->air, turn to cast (-1/2), gestures (-1/4), incantations (-1/4) Name: Detect Magic Damage/Effect: detect magic, PER +2 Level: 1 Area of Effect: LOS, +2 range mods END cost: 1 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: minute Incantations?: yes detect magic +2, +2 to range mod, ranged, no gain from Aid (-1), gestures (-1/4), incantations (-1/4), roll per minute (-1/2) Name: Endure Cold Damage/Effect: 3 ed armor & Life Support: cold Level: 1 Area of Effect: single target END cost: 2 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: hour Incantations?: yes life support: cold (1.5 pts), maintain at range (+1/4), usable by one other (+1/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), roll per hour (-0) 3 ed armor, usable by one other (+1/4), maintain at range (+1/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), only versus cold (-1), roll per hour (-0) Name: Endure Heat Damage/Effect: 3 ed armor & Life Support: heat Level: 1 Area of Effect: single target END cost: 2 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: hour Incantations?: yes life support: heat (1.5 pts), maintain at range (+1/4), usable by one other (+1/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), roll per hour (-0) 3 ed armor, usable by one other (+1/4), maintain at range (+1/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), only versus heat (-1), roll per hour (-0) Name: Invisibility To Undead Damage/Effect: invisibility Level: 1 Area of Effect: personal END cost: 3 Components: none Range: 0" Time to Cast: phase Gestures?: yes Base Duration: minute Incantations?: yes invisibility (20 pts), persistent (+1/2), gestures (-1/4), phase to cast (-1/4), turns off on attack (-3/4), roll per minute (-1/2), only versus undead (-1), no gain from Aid (-1), easy to dispel (-1/2), 0 DCV (-1/2), incantations (-1/4) Name: Light Damage/Effect: change environment Level: 1 Area of Effect: 2 hex radius END cost: 1 Components: none Range: 10" Time to Cast: full phase Gestures?: yes Base Duration: hour Incantations?: yes change environment 2" radius, persistent (+1/2), no gain from Aid (-1), limited range (-1/4), phase to cast (-1/4), roll per hour (-0), gestures (-1/4), incantations (-1/4) Name: Magic Stone Damage/Effect: 2d6-1 ranged HA Level: 1 Area of Effect: one target END cost: 1 Components: small stone Range: 9" Time to Cast: half phase Gestures?: yes Base Duration: instant Incantations?: yes 2d6-1 HA, usable by one other (+1/4), usable at limited range (+1/4), no gain from Aid (-1), needs small normal stone (-1/4), gestures (-1/4), incantations (-1/4) Name: Orisons Damage/Effect: variable Level: 1 Area of Effect: 1 hex radius END cost: 1 Components: none Range: 5" Time to Cast: half phase Gestures?: yes Base Duration: 5 minutes Incantations?: no change environment in one hex (5 pts), anything clerical (+1), personal immunity (+1/4), persistent (+1/2), gestures (-1/4), no gain from Aid (-1), roll per 5 minutes (-1/4), limited range (-1/4) Name: Penetrate Disguise Damage/Effect: detect disguise, PER +2 Level: 1 Area of Effect: LOS, +2 range mods END cost: 1 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: minute Incantations?: yes detect disguise +2, +2 to range mod, ranged, gestures (-1/4), no gain from Aid (-1), incantations (-1/4), roll per minute (-1/2) Name: Portent Damage/Effect: immediate vicinity danger sense Level: 1 Area of Effect: personal END cost: 2 Components: none Range: 0" Time to Cast: 5 minutes Gestures?: yes Base Duration: phase Incantations?: yes danger sense 12-, immediate vicinity (+5 pts), mystical (+5 pts), gestures (-1/4), incantations (-1/4), roll per phase (-1), 5 minutes to cast (-1), no gain from Aid (-1) Name: Precipitation Damage/Effect: change environment Level: 1 Area of Effect: 8 hex radius END cost: 2 Components: none Range: 20" Time to Cast: half phase Gestures?: yes Base Duration: 1 turn only Incantations?: yes change environment, 8 hex radius, lasts 1 turn (-1), limited range (-1/4), gestures (-1/4), incantations (-1/4), no gain from Aid (-1), limited effect in dry conditions (-1/4) Name: Protection Damage/Effect: +2 DCV Level: 1 Area of Effect: single target END cost: 1 Components: none Range: 10" Time to Cast: half phase Gestures?: yes Base Duration: minute Incantations?: yes +2 DCV, usable by one other (+1/4), maintain at range (+1/4), gestures (-1/4), incantations (-1/4), roll per minute (-1/2), no gain from Aid (-1) Name: Purify Food & Drink Damage/Effect: 2 DC/level minor transformation Level: 1 Area of Effect: single target END cost: 1/level Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: permanent Incantations?: yes d6 minor transform: good food -> bad food, no range (-1/2), gestures (-1/4), incantations (-1/4) Name: Putrefy Food & Drink Damage/Effect: 2 DC/level minor transformation Level: 1 Area of Effect: single target END cost: 1/level Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: permanent Incantations?: yes d6 minor transform: good food -> bad food, no range (-1/2), gestures (-1/4), incantations (-1/4) Name: Remove Fear Damage/Effect: +7 mental defense Level: 1 Area of Effect: single target END cost: 2 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: 5 minutes only Incantations?: yes +7 mental defense, usable by one other (+1/4), maintain at range (+1/4), gestures (-1/4), incantations (-1/4), only versus fear related (-1), lasts 5 minutes (-1/2), no gain from Aid (-1) Name: Sanctuary Damage/Effect: +3 DCV, +4 DECV Level: 1 Area of Effect: personal END cost: 2 Components: none Range: 0" Time to Cast: half phase Gestures?: yes Base Duration: phase Incantations?: yes +3 DCV, +4 DECV, no attacks/dodges (-1), incantations (-1/4), gestures (-1/4), roll per phase (-1), no gain from Aid (-1)