Character creation checklist:
-
Note: These steps must be completed in order
-
Roll one set of stats, Str through Com, using 3d6. Players roll one extra set of stats for (each PC they have had killed)-(the number of PCs lost by the player with the fewest lost).
-
Roll two races. Keep re-rolling the 2nd race until you get 2 different races. Males and Females are considered different races.
-
You may increase some of your stat rolls, depending on the sum of your rolls for (Str through Ego). You can adjust Pre or Com with these stat increases. Minmax carefully.
|
Total
|
|
|
71+
|
Raise one roll to 14 or two to 12
|
|
66-70
|
Raise one roll to 15, two to 13 or three to 12
|
|
61-65
|
Raise one roll to 16, two to 14 or three to 13
|
|
56-60
|
Raise one roll to 17, two to 15 or three to 14
|
|
51-55
|
Raise one roll to 18, two to 17 or three to 16
|
|
46-50
|
Raise two rolls to 18 or three to 17
|
|
->45
|
Raise two rolls to 18 or three to 17 or re-roll stats
|
-
Choose race. Roll for Traits and Weird Talents
-
Roll Legacy. Record Legacy skills
-
Determine/choose starting nation/region. You get 4pts of native language and 2pts of neighboring language.
-
Choose Cult.
-
Choose Career
-
Determine EPs
|
Starting EPs
|
29+d10
|
|
Re-starting EPs
|
(Highest PC)/2+d10
|
|
|
|
|
Note: Bonus EPs
|
Min(10,(Highest PC-You)/5, round all fractions up)
|
-
Determine starting BPs = (Level)d10
-
Determine starting Age = Age + sqrt(eps)*(Age Increment)/10
-
Roll Career events
-
Choose career skills and maneuvers
Go kill orcs.
|
Roll
|
|
Str
|
Dex
|
Con
|
Body
|
AST
|
|
Int
|
Ego
|
Pre
|
Def
|
|
Spd
|
Rec
|
|
Age
|
Age Increment
|
|
01-03
|
Amazon
|
5
|
6
|
5
|
4
|
46
|
|
5
|
5
|
5
|
7
|
|
4
|
-
|
|
16
|
11
|
|
04-07
|
Araq
|
6
|
6
|
6
|
6
|
50
|
|
2
|
2
|
6
|
6+2
|
|
4
|
-
|
|
12
|
8
|
|
08-09
|
Ardua
|
2
|
9
|
5
|
3
|
42
|
|
4
|
4
|
4
|
6
|
|
4
|
-
|
|
15
|
9
|
|
10-14
|
Centaur
|
8
|
3
|
8
|
9
|
57
|
|
4
|
4
|
6
|
8
|
|
4
|
-
|
|
14
|
8
|
|
15-19
|
Dwarf
|
6
|
3
|
8
|
7
|
53
|
|
5
|
6
|
5
|
10
|
|
4
|
+4
|
|
25
|
15
|
|
20
|
Elf, Female
|
4
|
7
|
6
|
4
|
46
|
|
7
|
7
|
4
|
5
|
|
4
|
-
|
|
50
|
30
|
|
21
|
Elf, Male
|
5
|
6
|
6
|
5
|
48
|
|
7
|
7
|
5
|
6
|
|
4
|
-
|
|
50
|
30
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
22-26
|
Jaka
|
2
|
8
|
5
|
4
|
43
|
|
5
|
4
|
4
|
7
|
|
5
|
-
|
|
15
|
7
|
|
27-28
|
Gnome
|
0
|
6
|
4
|
4
|
40
|
|
6
|
3
|
3
|
7
|
|
4
|
-
|
|
20
|
12
|
|
29-31
|
Half Elf, Female
|
4
|
7
|
5
|
4
|
45
|
|
6
|
6
|
4
|
6
|
|
4
|
-
|
|
30
|
20
|
|
32-34
|
Half Elf, Male
|
5
|
6
|
5
|
5
|
47
|
|
6
|
6
|
5
|
7
|
|
4
|
-
|
|
30
|
20
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
35-39
|
Half Giant
|
22
|
3
|
22
|
22
|
98
|
|
3
|
2
|
15
|
10
|
|
3
|
+2
|
|
18
|
6
|
|
40-45
|
Half Orc
|
6
|
4
|
7
|
6
|
51
|
|
3
|
4
|
6
|
10
|
|
4
|
+2
|
|
13
|
5
|
|
46-50
|
Hobbit
|
-1
|
7
|
6
|
4
|
41
|
|
5
|
4
|
2
|
6
|
|
5
|
-
|
|
20
|
12
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
51-59
|
Human, Female
|
4
|
6
|
5
|
4
|
45
|
|
5
|
5
|
4
|
7
|
|
4
|
-
|
|
16
|
11
|
|
60-95
|
Human, Male
|
5
|
5
|
5
|
5
|
47
|
|
5
|
5
|
5
|
8
|
|
4
|
-
|
|
16
|
10
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
96-99
|
Kobbit
|
2
|
6
|
6
|
4
|
44
|
|
4
|
4
|
4
|
7+1
|
|
4
|
+1
|
|
16
|
10
|
|
00
|
Phraint
|
5
|
11
|
3
|
3
|
43
|
|
4
|
-1
|
6
|
6+2
|
|
5
|
-
|
|
10
|
4
|
|
|
Ht
|
Wt
|
|
Vis
|
Hearing
|
Night Vision
|
Running
|
Swimming
|
AWM
|
Comments
|
|
Amazon
|
180
|
75
|
|
-
|
-
|
|
26
|
8
|
1.0
|
+1 w/Weapons, +1 Combat Maneuver
|
|
Araq
|
190
|
65
|
|
+1
|
-3
|
|
26
|
4
|
0.9
|
+2 w/Spears
|
|
Ardua
|
185
|
35
|
|
+3
|
-1
|
|
28
|
8
|
0.6
|
+2 w/Thrown Weapons
|
|
Centaur
|
200
|
180
|
|
-
|
-
|
|
34
|
6
|
1.6
|
+2 w/Bows
|
|
Dwarf
|
120
|
50
|
|
-1
|
-1
|
|
18
|
4
|
0.6
|
+2 w/Axes and Hammers
|
|
Elf, Female
|
185
|
75
|
|
+1
|
+2
|
|
27
|
8
|
1.0
|
+2 w/Bows
|
|
Elf, Male
|
190
|
85
|
|
+1
|
+2
|
|
28
|
8
|
1.0
|
+2 w/Bows
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Jaka
|
150
|
42
|
|
+1
|
+3
|
✔
|
30
|
9
|
0.6
|
+2 w/Bows
|
|
Gnome
|
110
|
30
|
|
+1
|
-1
|
|
16
|
3
|
0.5
|
+1 DCV
|
|
Half Elf, Female
|
178
|
70
|
|
-
|
+1
|
|
25
|
7
|
0.9
|
+2 w/Bows
|
|
Half Elf, Male
|
182
|
82
|
|
-
|
+1
|
|
26
|
7
|
1.0
|
+2 w/Bows
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Half Giant
|
255
|
250
|
|
-
|
-
|
|
27
|
7
|
2.1
|
+2 w/Axes, Hammers and Clubs
|
|
Half Orc
|
185
|
80
|
|
-2
|
-
|
✔
|
26
|
6
|
1.0
|
+2 w/Axes and Spears
|
|
Hobbit
|
105
|
35
|
|
-
|
+2
|
|
20
|
3
|
0.5
|
+2 w/Slings
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Human, Female
|
172
|
65
|
|
-
|
-
|
|
23
|
6
|
0.9
|
+1 Weird Talent, +1 Primary Skill
|
|
Human, Male
|
180
|
80
|
|
-
|
-
|
|
24
|
6
|
1.0
|
+1 Weird Talent, +1 Primary Skill
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Kobbit
|
110
|
55
|
|
-
|
+1
|
✔
|
20
|
2
|
0.7
|
+2 w/Slings, Axes and Spears
|
|
Phraint
|
185
|
70
|
|
+1
|
-3
|
|
28
|
0
|
0.9
|
+1" leap
|
|
Roll
|
#1
|
#2
|
Run Mod
|
|
less than -95
|
.83
|
.628
|
-3"
|
|
-95 to -37
|
.85
|
.666
|
-2"
|
|
-36 to -13
|
.88
|
.726
|
-2"
|
|
-12 to 5
|
.90
|
.768
|
-2"
|
|
6 to 10
|
.93
|
.834
|
-1"
|
|
11 to 20
|
.95
|
.880
|
-1"
|
|
21 to 30
|
.97
|
.927
|
-1"
|
|
31 to 38
|
.98
|
.951
|
|
|
39 to 45
|
.99
|
.975
|
|
|
46 to 55
|
1.00
|
1.000
|
|
|
56 to 62
|
1.01
|
1.025
|
|
|
63 to 70
|
1.02
|
1.051
|
|
|
71 to 80
|
1.03
|
1.077
|
+1"
|
|
81 to 90
|
1.05
|
1.130
|
+1"
|
|
91 to 95
|
1.07
|
1.184
|
+1"
|
|
96 to 145
|
1.10
|
1.269
|
+2"
|
|
146 to 180
|
1.12
|
1.328
|
+2"
|
|
181 to 195
|
1.15
|
1.418
|
+2"
|
|
196 and up
|
1.17
|
1.481
|
+3"
|
Add your characters STR, CON and BOD stats, subtract your race's AST and multiply by 5. This is your modifier to both rolls on the UHW table.
Step 1: Roll d100 Open-ended once. Multiply your character's base height by the number in column #1 to get your height and the base weight by the number in column #2 to get the average weight at your height. Add the run modifier to your Base Run.
Step 2: Roll a second time and multiply your weight by the number in column #1 to get your character's weight.
AWM and Lift and Leap
AWM= (sqrt(height*weight)+13*weight/height)/127
Lift= 25*2^(str/10)
You suffer 1 level of encumbrance for each full 10% of your lift you are carrying. Exception: Centaurs suffer 1 level of encumbrance for each full 25% of their lift. 1 Level on Enc= -1 DCV, -1" run/rnd, -1 to dive for cover rolls and 1 end/rnd, also -3" Swim/Rnd, and -2" to horizontal Leap
Horizontal Leap=(1+(Lift/Weight))". Vertical Leap = (Horizontal Leap)/2. Leaping costs 1 end/".
Motivation
Every player character has a motivation that compels him/her to fight against the bad guys, even at a great risk to their own lives. Characters may choose their motivation from the ones open to their race. Some motivations carry extra advantages and disadvantages.
|
|
Amazon
|
Ardua
|
Araq
|
Centaur
|
Dwarf
|
Elf
|
Jaka
|
Gnome
|
1/2 Elf
|
1/2 Giant
|
1/2 Orc
|
Hobbit
|
Human
|
Kobbit
|
Phraint
|
|
Hero Worship
|
✔
|
|
✔
|
✔
|
|
✔
|
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
|
|
Mission from God
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
|
|
✔
|
✔
|
|
✔
|
|
Prove Oneself
|
✔
|
✔
|
✔
|
✔
|
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
|
✔
|
✔
|
✔
|
|
Revenge: Personal
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
|
✔
|
✔
|
✔
|
|
Revenge: Friend/Family
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
✔
|
|
|
✔
|
✔
|
✔
|
|
|
Sense of Justice
|
✔
|
|
|
|
|
✔
|
|
|
✔
|
|
|
|
✔
|
|
|
|
Thrill of Adventure
|
✔
|
|
✔
|
✔
|
|
✔
|
✔
|
|
✔
|
✔
|
✔
|
|
✔
|
✔
|
✔
|
Hero Worship: Character seeks to emulate a hero (living or dead). Character may change one trait to Loyal or Hero Worshipper.
Mission from God: Character has been given a special mandate from his/her patron deity to fight evil. Character gets +1 to blessing rolls, but is subject to being sent on dangerous missions occasionally.
Prove Oneself: Character has an unquenchable desire to prove his/herself through combat with the forces of evil. Character may change one trait to Proud or Perfectionist.
Revenge: Personal: Character has suffered and wants revenge. Could be a result of theft, torture or a particularly vicious taunting. Character may change one trait to Grim or Vengeful.
Revenge: Friends/Family: Character's friends or family have been killed or enslaved by the forces of evil. Now it is payback time. Character may change one trait to Loyal or Vengeful.
Sense of Justice: Character is motivated by innate goodness. Character may change one trait to Altruistic or Loyal.
Thrill of Adventure. Character actually thinks this is fun. May change one trait to Aggressive.
Racial Traits
|
|
Amazon
|
Ardua
|
Araq
|
Centaur
|
Dwarf
|
Elf//0.5 Elf
|
Jaka
|
|
1
|
Aggressive
|
Aggressive
|
Aggressive
|
Aggressive
|
Aggressive
|
Altruistic
|
Altruistic
|
|
2
|
Honorable
|
Altruistic
|
Aloof
|
Altruistic
|
Aloof
|
Diplomatic
|
Cautious
|
|
3
|
Impatient
|
Cautious
|
Curious
|
Emotional
|
Grim
|
Emotional
|
Cheerful
|
|
4
|
Loyal
|
Emotional
|
Fear*
|
Friendly
|
Honorable
|
Hedonistic
|
Curious
|
|
5
|
Proud
|
Fear*
|
Grim
|
Hedonistic
|
Loyal
|
Honest
|
Emotional
|
|
6
|
Quiet
|
Friendly
|
Loyal
|
Honorable
|
Miser
|
Patient
|
Fear*
|
|
7
|
Restless
|
Honorable
|
Proud
|
Impatient
|
Perfectionist
|
Proud
|
Friendly
|
|
8
|
Skeptical
|
Impatient
|
Quiet
|
Loyal
|
Proud
|
Special*
|
Hedonistic
|
|
9
|
Special*
|
Loyal
|
Skeptical
|
Restless
|
Special*
|
Studious
|
Impatient
|
|
0
|
Stubborn
|
Special*
|
Special*
|
Special*
|
Stubborn
|
Talkative
|
Special*
|
|
|
|
|
|
|
|
|
|
|
|
Gnome
|
0.5 Giant
|
0.5 Orc
|
Hobbit
|
Human
|
Kobbit
|
Phraint
|
|
1
|
Curious
|
Absentminded
|
Aggressive
|
Altruistic
|
Aggressive
|
Aggressive
|
Aloof
|
|
2
|
Diplomatic
|
Aggressive
|
Fear*
|
Cautious
|
Altruistic
|
Emotional
|
Follower
|
|
3
|
Fear*
|
Fear*
|
Follower
|
Emotional
|
Curious
|
Fear*
|
Grim
|
|
4
|
Follower
|
Follower
|
Grim
|
Fear*
|
Fear*
|
Follower
|
Honest
|
|
5
|
Friendly
|
Impatient
|
Impatient
|
Friendly
|
Hedonistic
|
Grim
|
Logical
|
|
6
|
Hedonistic
|
Loyal
|
Loyal
|
Hedonistic
|
Honorable
|
Impatient
|
Loyal
|
|
7
|
Perfectionist
|
Proud
|
Proud
|
Hedonistic
|
Loyal
|
Loyal
|
Patient
|
|
8
|
Special*
|
Restless
|
Restless
|
Illogical
|
Patient
|
Miser
|
Perfectionist
|
|
9
|
Studious
|
Rude
|
Rude
|
Special*
|
Rude
|
Skeptical
|
Special*
|
|
0
|
Talkative
|
Special*
|
Special*
|
Spendthrift
|
Special*
|
Special*
|
Stubborn
|
Player characters start with 3 racial traits, rolled randomly. Each trait is considered a 5pt Psych Limitation.
|
Special
|
|
Fear
|
|
1
|
Vengeful
|
6
|
Political Radical
|
|
1
|
Enclosed Spaces
|
6
|
Water
|
|
2
|
Hero Worshipper
|
7
|
Megalomanic
|
|
2
|
Fire
|
7
|
Heights
|
|
3
|
Ego Signature
|
8
|
Extra-racial attraction
|
|
3
|
Insects
|
8
|
Reptiles
|
|
4
|
Never Lies
|
9
|
Gullible
|
|
4
|
Magic
|
9
|
Darkness
|
|
5
|
Lusty
|
0
|
Vandal
|
|
5
|
Undead
|
0
|
Wilderness
|
Weird Talents
|
|
Amazon
|
Ardua
|
Araq
|
Centaur
|
Dwarf
|
Elf
|
Jaka
|
Gnome
|
|
No Talent
|
01-10
|
01-25
|
01-25
|
01-25
|
01-20
|
-
|
01-20
|
01-15
|
|
Coordinated
|
11-12
|
26-31
|
26-35
|
26
|
21
|
01-03
|
21-25
|
16-20
|
|
Aasimon Blood
|
13-14
|
32-34
|
36
|
27-29
|
22-28
|
04-09
|
26-31
|
21-25
|
|
Baatezu Blood
|
15
|
35-36
|
37
|
30-31
|
29-35
|
10
|
32
|
26-30
|
|
Eladrin Blood
|
16-21
|
37-39
|
38
|
32-34
|
36-38
|
11-22
|
33-44
|
31-35
|
|
Tanar'ri Blood
|
22
|
40-41
|
39-45
|
35-36
|
39-41
|
23
|
45
|
36-40
|
|
Bump of Direction
|
23-28
|
42-49
|
46-51
|
37-42
|
42-48
|
24-26
|
46-50
|
41-42
|
|
Charismatic
|
29-41
|
50-52
|
52-54
|
43-49
|
49-58
|
27-31
|
51-53
|
43
|
|
Deduction
|
42
|
53
|
55
|
50
|
59
|
32
|
54
|
44
|
|
Double Jointed
|
43-46
|
54-59
|
56-61
|
51
|
-
|
33-34
|
55-59
|
45
|
|
Eidetic Memory
|
47
|
60
|
62
|
52
|
60
|
35-36
|
60
|
46-47
|
|
Jack of All Trades
|
48-50
|
61-63
|
63-65
|
53-56
|
61-79
|
37-38
|
61
|
48-61
|
|
Lightning Calculator
|
51
|
64
|
66
|
57
|
80
|
39
|
62
|
62
|
|
Light Sleeper
|
52-55
|
65-70
|
67-75
|
58-61
|
81
|
40-52
|
62-72
|
63
|
|
Linguist
|
56-60
|
71-74
|
76
|
62-66
|
82-85
|
53-62
|
73-74
|
64-66
|
|
1d6 Luck
|
61-69
|
75-81
|
77-83
|
67-73
|
86-87
|
63-68
|
75-83
|
67-76
|
|
2d6 Luck
|
70-75
|
82-85
|
84-88
|
74-78
|
88
|
69-72
|
84-89
|
77-82
|
|
3d6 Luck
|
76-78
|
86
|
89-90
|
79-80
|
-
|
73-74
|
90-91
|
83-85
|
|
Lycanthrope
|
|