--Wands-- All wands are Independant OAFs (-3) Buckler Wand Real Cost: 11 1d6 HKA (15 pts), offensive damage shield (+1/2), persistent (+1/2); +2 OCV (10 pts); phase to activate (-1/4) 9 +2 DCV (10 pts), phase to activate (-1/4), linked to above (-1/2) 2 Wand of Conjuration Real Cost: 83 detect conjuration, +2 to PER roll, ranged, discriminatory, incantations (-1/4) 4 Unseen Servant (magician), uses END from reserve (-3/4) 1 Monster Summoning I (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 4 Monster Summoning II (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 6 Monster Summoning III (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 8 Monster Summoning IV (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 10 Monster Summoning V (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 12 Monster Summoning VI (magician), uses END from reserve (-3/4), user must be of sufficient level to cast spell (-1) 14 Darkness (magician), uses END from reserve (-3/4) 3 Prismatic Sphere (magician), uses END from reserve (-3/4), one wall per phase (-3/4) 17 200 END reserve, must be recharged by spellcaster (-1/2) 4 Wand of Defoliation Real Cost: 26 multipower - no range (-1/2), 64 charges (-1/2), must be recharged by spellcaster (-1/2) 20 slot 1: 3d6+1 major transformation: chlorophyll->nothing, AoE radius (+1), 2x radius [10 hex radius] (+1/4) 2 slot 2: 6d6-1 EB, AoE radius [8 hex radius] (+1), NND: not being a plant (+1), does BODY (+1) 2 slot 3: 2d6-1 RKA, AoE line [34 hexes long] (+1), NND: not being a plant (+1), does BODY (+1) 2 Wand of Earth & Stone - Lesser Real Cost: 32 Dig (magician), uses END from reserve [14] (-3/4) 7 Passwall (magician), uses END from reserve [13] (-3/4) 9 Move Earth (magician), uses END from reserve [24] (-3/4) 13 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Earth & Stone - Greater Real Cost: 44 Dig (magician), uses END from reserve [14] (-3/4) 7 Passwall (magician), uses END from reserve [13] (-3/4) 9 Move Earth (magician), uses END from reserve [24] (-3/4) 13 Transmute Mud to Rock (druid), at 6th level, uses END from reserve [6] (-3/4) 6 Transmute Rock to Mud (druid), at 6th level, uses END from reserve [6] (-3/4) 6 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Enemy Detection Real Cost: 13 detect enemy, ranged, +2 to PER roll, +2 to range mod, 360 degree sensing, indirect (+1/4), transdimensional (+1), 64 five minute charges (+1/4), must be recharged by spell caster (-1/2), incantations (-1/4) Wand of Fear Real Cost: 7 Fear (magician), 64 charges (-1/2), must be recharged by spellcaster (-1/2) Wand of Fire Real Cost: 24 Burning Hands (magician), at 6th level, uses END from reserve (-3/4) 6 Pyrotechnics (magician), uses END from reserve (-3/4) 3 Fireball (magician), at 6th level, uses END from reserve (-3/4) 6 Wall of Fire (magician), at 6th level, uses END from reserve (-3/4) 6 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Fireballs Real Cost: 6 Fireball (magician), at 6th level, 64 charges (-1/2), must be recharged by spellcaster (-1/2) Wand of Flame Extinguishing Real Cost: 33 4d6+1 dispel normal fire, limited range (-1/4) 3 20d6 dispel, any fire effects (+1/4), limited range (-1/4), uses END from reserve [7] (-3/4) 15 AoE on above, limited range (-1/4), uses END from reserve [6] (-3/4) 12 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Force Real Cost: 116 3d6+1 HKA (50 pts), +5 OCV (25 pts), 1.5 handed STR min of 13, 27 uses END from reserve [7] (-3/4) Wall of Force (magician), uses END from reserve [18] (-3/4) 9 Bigby's Forceful Hand (magician), magicians only (-1), must have at least one Bigby spell in repertoire (-1/2), uses half END cost from reserve [20] (-1/2) 10 26d6 transfer: spell points->END reserve - any Bigby's Hand/Fist, Mordenkainen's Sword or Wall of Force (+1/4), to fill reserve only (-1/2), target's drain points return immediately, spell still goes down (-1.5), subtracts 3.5x END from drained END [171] (-1.5) 65 200 END reserve 5 Wand of Frost Real Cost: 21 Ice Storm (magician), at 6th level, uses END from reserve (-3/4) 6 Wall of Ice (magician), at 6th level, uses END from reserve (-3/4) 6 Cone of Cold (magician), at 6th level, uses END from reserve (-3/4) 6 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Ice Storms Real Cost: 7 Ice Storm (magician), at 7th level, 64 charges (-1/2), must be recharged by spellcaster (-1/2) Wand of Illumination Real Cost: 21 Dancing Lights (magician), uses END from reserve (-3/4) 1 Light (magician), uses END from reserve (-3/4) 1 Continual Light (magician), uses END from reserve (-3/4) 3 Sunray (druid), uses END from reserve (-3/4) 13 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Illusion Real Cost: 3 Improved Phantasmal Force (illusionist), 64 charges (-1/2), must be recharged by spellcaster (-1/2) Wand of Lightning Real Cost: 15 Shocking Grasp (magician), at 6th level, uses END from reserve (-3/4) 6 Lightning Bolt (magician), at 6th level, uses END from reserve (-3/4) 6 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Lightning Bolts Real Cost: 7 Lightning Bolt (magician), at 6th level, 64 charges (-1/2), must be recharged by spellcaster (-1/2) Wand of Magic Detection Real Cost: 13 detect magic, ranged, +2 to PER roll, +2 to range mod, 360 degree sensing, indirect (+1/4), transdimensional (+1), 64 five minute charges (+1/4), must be recharged by spell caster (-1/2), incantations (-1/4) Wand of Magic Missiles Real Cost: 16 Magic Missile (magician), at 18th level, 64 charges (-1/2), must be recharged by spellcaster (-1/2), max of 6th level if user not a magician (-3/4) Wand of Metal Command Real Cost: 70 detect metals/minerals, ranged, +1 to PER roll, discriminatory, 360 degree sensing, lasts 5 minutes (-1/4), incantations (-1/4), uses END from reserve [2] (-3/4) 5 2d6 minor transformation, lead to gold or gold to lead (+1/4), no range (-1/2), uses END from reserve [2] (-3/4) 5 Heat/Chill Metal (druid), at 6th level, uses END from reserve [15] (-3/4) 6 Crystalbrittle (magician), uses END from reserve [27] (-3/4) 19 Glassee (magician), uses END from reserve [27] (-3/4) 13 Glassteel (magician), at 18th level, uses END from reserve [18] (-3/4) 19 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Metal & Mineral Detection Real Cost: 7 detect metals/minerals, ranged, +1 to PER roll, discriminatory, 360 degree sensing, 64 five minute charges (+1/4), must be recharged by spell caster (-1/2), incantations (-1/4) Wand of Negation Real Cost: 9 6d6 suppress, any one spell or magic (+1/4), no range modifier (+1/2), limited range (-1/4), incantations (-1/4), 64 charges (-1/2), expendable (-1) Wand of Paralyzation Real Cost: 11 3d6 entangle, based on ECV (+1), limited range (-1/4), incantations (-1/4), must be recharged by spell caster (-1/2), 64 charges (-1/2) Wand of Polymorphing Real Cost: 16 Polymorph Other (magician), at 6th level, uses END from reserve (-3/4) 6 Polymorph Self (magician), uses END from reserve (-3/4) 7 150 END reserve, must be recharged by spellcaster (-1/2) 3 Wand of Size Alteration Real Cost: 8 multipower - 64 charges (-1/2), must be recharged by spellcaster (-1/2) 6 u slot 1: Enlarge (magician), at 6th level (-1/2) 1 u slot 2: Reduce (magician), at 6th level (-1/2) 1 Wand of Steam & Vapor Real Cost: 22 multipower - 64 one turn charges (-0), must be recharged by spellcaster (-1/2), no range (-1/2) 18 u slot 1: 8d6 EB, AoE hexes (+1), 2x radius [8 hex radius] (+1/4) 2 u slot 2: 8" radius darkness to all sight 2